Somewhere_Rains_0.0.14


[Added]

shift: sprint

parallax background

idle animation when touching wall

ray point in front of player at all times (spooky)

r a y c a s t i n g detection

teleportation using said ray's detection

auto-sprint button

move toward ray cast (simplified movement code)

animation code cleaned up further

reworked dialog system

ui updating system cleaned up

(code stuff) global f u n c t i o n s

nomad village skeleton

forest skeleton

(code stuff) simplified portal teleportion system

(code stuff) better code architecture

raider village layout reworked

gardener has plants

improved movement

[Removed]

frame rate issue when teleporting to raider village

movement spaghetti code

old sprite system in favor for something more modular

old movement system in favor for something more modular

old animation system in favor for something more modular

Files

Somewhere_Rains_0.0.14.zip 7 MB
May 08, 2022

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